Keanu Reeves isn’t present, however, leaving John silent, but since the narrative conceit is that Hex is telling the story, it works pretty well. Both Ian McShane (Winston) and Lance Reddick (Chabon) return to voice their characters, while Troy Baker admirably handles Hex. The writing is surprisingly good, as is the voice acting. The story is told through voice overs during missions and comic book style cutscenes, as Hex relates Wick’s progress to his prisoners. The High Table, however, is having none of it, and dispatches Wick to find Hex, dismantle his criminal network, and take him down. He believes this show of strength will win him power, and possibly a seat at the Table itself. The setup goes like this: several years before John meets his wife and tries to get out of the murder-for-hire business, a gangster named Hex has kidnapped Winston and Chabon – John’s old friends from the Continental Hotel – as an act of revenge against the High Table, the ruling authority in the John Wick underworld. The writing is surprisingly good, as is the voice acting." "The story is told through voice overs during missions and comic book style cutscenes, as Hex relates Wick’s progress to his prisoners. ![]() The objective of each level is simple: get to the exit, or kill a specific target, which appears as a unique boss enemy. You control John from above, guiding him through a series of grid-based levels. Rather than being a traditional action game, this is a tactical title. Hex probably isn’t what you’d expect from a John Wick game. I thought about this scene a lot as I played through John Wick Hex, the first licensed game in the series, because it exemplifies a lot of what John Wick Hex is. But it gives you an idea of the level of planning that goes into a job in the John Wick universe, how deep the rabbit hole of this underground society goes, and what you can accomplish if you know the right people and grease the right palms with a few Continental coins. Wick,” he says, as John is turning to leave, “do enjoy your party.” The scene isn’t long all told, it runs less than five minutes. ![]() At the end, the sommelier offers perhaps the most memorable line in a sequence filled with them: “Mr. ![]() He outfits John with a series of weapons: pistols, the “robust, precise” AR-15, a “big, bold” combat shotgun for the end of the night, and some fine cutlery (read: knives) for dessert. He also sees a man about a map of the area he’ll be infiltrating and some keys to open a few doors. As he’s being measured, the tailor asks John what kind of lining he’d like. One of the best sequences in John Wick: Chapter 2 sees our hero getting fitted for a new suit for a “party” he’ll be attending.
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